Tuesday, October 20, 2015

Warcraft commission

A private commission I finally finished.
Its a blood elf Warlock from World of Warcraft. He creates new creatures thats why there is a half-imp-half-voidwalker-Demon.

Wednesday, September 23, 2015

Treasure Hunter - Board game

Hello everyone, finally I can present to you one of the projects I have been working on lately.
 The tabletop game "Treasure Hunter" , by Queen games, written by Richard Garfield.
Sadly I didnt get the opportunity to meet him in person.

But the project was a lot of fun and there is still new content added, while the Kickstarter support campaign goes on. You can check it out following the kickstarter link below. Or watch the video to get a first impression.



Meanwhile I will post some illustrations and designs that I made for the game. There are a lot more, but these are a nice selection to get a good idea of the look and feel of the game.

Thursday, August 20, 2015

Strongbow - character commission

A privat D&D character commission.

Strongbow, the halfelf ranger.

Saturday, August 15, 2015

Anvil Hammerhand

Finally a portfoliopiece again.

The idea came when I was thinking about a new D&D character to play. The thought of a dwarfen monk who, instead of a monastery, lived in a blacksmith. Of course I came up with a fancy name too: An iron monk. From there he went into the world, adventuring and to craft his masterpiece weapon eventually.

I really like this dwarfen character and I think I will make some face studies and action poses based on him.

The name: Anvil Hammerhand

Monday, July 20, 2015

Practicing color perception and values

Hi again,
thankfully I can say that I have been busy with work, so its been quite a while since my last post.

And I am back, starting to do more sketches and studys again.
Over the last pieces I have worked on, I realized, that I have to pay more attention to color variations and therefore I started some studys with a focus on that topic.

The goal was to become bolder with colors, as some of my works had a tendency to be a bit more monochromatic than I would like them to be. But getting away from that without some focussed studys isnt easy and usually results in guessing, which is always a bad idea.

 Skin is a great practice target when it comes to color variations.

 And one piece without reference, trying to use what I learned so far

Tuesday, May 19, 2015

Pox Nora Artwork

Hello again while I was happy and busy with work over the last weeks, I can now finally share some pieces I made for the Pox Nora Card game.

The layout is a bit unusual for a card game, as they wanted to put 2 cards on one illustration and use that as a wallpaper. 

If you are interested, you can check the game out here: https://www.poxnora.com/index.do

Barbarian shaman/ fire storm

Firk Swamp

Nefarian Shockbow

Onyx wing

Tuesday, April 7, 2015

Sketchweek 6

This week I started to work on one of my most hated areas: Environements.
Grass and plants in the front as well as mountains, water or trees in the distance.
It is a lot to practice, but I have to start somewhere.

So here we go:

 Some greyscales from imagination. #1 looks good, #2 improved my feeling for values in shadows a bit, although the lack of perspective gives it a strange mood. 

 A color sketch, trying to use brushes for paint like effects and abstacting textures in grass and trees.

 More greyscales, better then the first set, #2 gave me lots of trouble and the last one is a study from the "Hotel Transylvania" artbook.

 Trying harder to bring it all together.

 I like how the 3dim. form came together on the body and I like how the rough shapes in the back worked out.

And a study from a photo. Using different brushes to get a better understanding for objects in the distance and water.... oh cursed water.